We're building a New Dimension

Where Internet economies are fun, accessible, and for the benefit of all participants.

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A seamless user and developer experience for Ethereum.

Sequence lets you integrate blockchain with your product in two minutes.

A friendly Web-based smart wallet, an end-to-end SDK, and powerful APIs give you everything you'll need to run your application beautifully on Ethereum.

Enter the next generation of Internet economies:

Visit sequence.build
SkyWeaver Cover Photo
SkyWeaver Cover Photo

Powered by Sequence

The cross platform, free-to-play card game where you can own, trade and gift your cards. Deep yet accessible gameplay designed for both competitive and casual players. And, an economy forged by the players where all cards are created through gameplay by those who dare to conquer.

Skyweaver is pioneering community-owned economies in gaming,
and it’s powered by Sequence.


Core Team

Peter's the chief architect behind Horizon. Having co-founded both NuLayer and Pressly, he's passionate about creating awesome teams and powerful products. A lifelong gamer, coder, and an open source and decentralized evangelist, Pete's committed to building a better world. His favourite game is Quake III Arena.

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Peter Kieltyka

Chief Architect

Ian manages company operations so team members can focus on what they do best: Bringing games to life and crypto to the masses. Most days he's found heads-deep in data and analytics, digging up insights that help guide the company strategically. His favourite game is Settlers of Catan.

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Ian Ha

Head of Operations

William develops a great deal of the innovative architecture used by Horizon for our platform and games. A globetrotting wizard in fourth dimensional mathematics, he expands the universe through numbers and equations. He also has a decade's experience as a software engineer. His favourite game is Desert Bus.

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William Hua

Chief Scientist

Daniel spearheads the user experience of everything Horizon through design thinking and collaborative ideation. Directing a solid aesthetic across our games, he is a witty dreamer, adventurer, and above all, a true nerd gamer. His favourite game is Castlevania SOTN.

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Daniel Racca

Head of Design

Michael tells the Horizon story through narrative, lore, brand and marketing. His life revolves around love and play, and you’ll often find him meditating in a handstand, trekking through the jungle, or dancing in the desert at Burning Man. His favourite game is Life.


Michael Sanders

Chief Storyteller

Deborah is our financial wizard. She was a leader of McKinsey’s Private Equity & Institutional Investors practice, and formerly held several executive positions within a $35B listed company. Deborah brings a decade of corporate finance, strategy, value creation, HR and operations excellence to Horizon.


Deborah J. Marfurt

Chief Financial Officer

From researching computational neuroscience to building decentralized systems, Philippe loves solving problems. At Horizon, he focuses on making games as user-friendly as possible while leveraging the strength of distributed ledger technologies. His favourite game is Dota 2.


Philippe Castonguay

Director of Product

Michael is a full stack software engineer, a fan of open source and all things JavaScript. He created and sold one of the earlier card games on the Ethereum network. At Horizon, Michael helps build a new engaging game economy through decentralization and cryptocurrency. His favourite game is Legend of Zelda: The Minish Cap.

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Michael Yu

Blockchain R&D

Ari builds both the game logic that lays the foundation for Horizon's games, and the beautiful effects you see splashing on your screen. An avid cyclist, amateur musician, and budding biohacker, he loves building compelling and visually pleasing interactive experiences. His favourite game is Super Smash Bros Melee.


Ari Lotter

Creative Developer

Loves lunch. His favourite game is River City Randsom.


Corban Riley

Game developer

Salvatore likes to think outside the box’s box and dream up creative incentive models to keep players engaged. He has produced several games across a wide range of platforms. When he’s not working, he enjoys mountain hiking and various foreign things. He is also the one writing this… hello. His favourite game is Legend of Zelda: Ocarina of Time.

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Salvatore Grosso

Meta-Game Designer

Hanny has deep gaming industry knowledge with near decade-long experience marketing AAA games including some from the Batman Arkham, Assassin’s Creed, Rainbow Six, Watch_Dogs, and Far Cry franchises. She’s new to the blockchain space and is excited for the innovations this tech can bring to video games.


Hanny Duong

Director of Marketing

Marcelo is a long-time footsoldier in this enormous war called gaming. A frustrated astronomer, weekend historian and all-around geek, Marcelo helps the community with our products. His favourite game is TES III: Morrowind.


Marcelo Suplicy

Lead Community Manager

Tomasz is a computer pilot who turns paint strokes and key strokes into art. In real life, Tomasz enjoys painting, climbing, sailing and roller blading. His favourite game is Minecraft.


Tomasz Dysinski

Lead Game Developer

If you think everyone's out to get you it's not paranoia, it's common sense. Paranoia starts when you believe they are all conspiring. His favourite game is Planetside 2.


Maciej Lisiewski

Backend Developer

An inspired and passionate artist working in the video game industry for 4 years and recently plunging into freelance work. Most of her skills revolve around designing and modeling props, weapons, vehicles and creatures. She also dabbles quite a bit into illustration and visual marketing. Her favourite game is Shadow of the Colossus.

Art Station Insta

Lauren Westlake

3D/2D Artist

Coulter is fixated on all manner of card games, with an innate love for their artwork and strategies. He works on many aspects of Skyweaver including design, art requests, and gameplay. He also performs QA testing, card reviews, and documents strategy and design considerations. His favourite game is Magic: the Gathering.


Coulter Baker

Game Designer

From game dev to mobile dev, and ending up as one of the first Ethereum smart contract devs, Agustin's work lets us build new and amazing tools. He believes that synergies are better than features, both in code and games. His favorite game is Factorio.

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Agustin Aguilar

Director of Blockchain Research

Tristan has loved games since his first Super Nintendo at age 5 and has made it his career to promote games like Assassin’s Creed, Far Cry, and Watch Dogs. At Horizon, Tristan promotes Skyweaver and our vision, and engages the community with our content. He loves to travel, hike, explore, and watch horror movies. His favourite game is Super Metroid.


Tristan Maurice

Social Media Specialist

Ashavari is an upbeat and positive voice in our community. A singer-songwriter and jack-of-many-trades, Ashavari spends her free time making YouTube videos, writing songs, dancing, singing and streaming on Twitch! Her favourite game is Alice: Madness Returns.

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Ashavari Joshi

Junior Community Manager

We were all created to serve each other and Chad is using his problem solving skills to do that. He is a full stack developer who specializes in Mobile experiences, but loves to innovate with whatever tools he is given. Always down to have a chat and a laugh, he enjoys new adventures from paragliding to rafting. His favorite game is MapleStory.

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Chad Nehemiah

Software Engineer

Renato breathes life into Skyweaver by crafting artworks that provide the visual foundation for the game. His unique vision keeps the art style clean and cohesive and inspires artists throughout the team. His favourite game is Castlevania: SOTN

Art Station

Renato Giacomini

Lead Artist



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